Teaching Paradox: Hearts of Iron IV, Part IIIa: Focusing on Politics

This is the first half of the third part (I, II) of our long-delayed series looking at Hearts of Iron IV, Paradox Interactive's World War II grand strategy game, easily one of the most popular historical games on the market today and thus tremendously influential in both the popular history and gaming spaces. Over the … Continue reading Teaching Paradox: Hearts of Iron IV, Part IIIa: Focusing on Politics →

Collections: Against the State – A Primer on Terrorism, Insurgency and Protest

This week, continuing in the vein of some of our previous strategy and military theory primers, I wanted to off a basic 101-level survey of the strategic theory behind efforts, in a sense, directed against the state itself, both violent approaches (what we might call 'terroristic insurgency') and non-violent approaches (protest). It may seem strange … Continue reading Collections: Against the State – A Primer on Terrorism, Insurgency and Protest →

Collections: The American Civil-Military Relationship

As is traditional here, I am taking advantage of the Fourth of July this week to write something about the United States, this time a brief discussion of the nature of civil-military relations in the United States. Civil-military relations (typically shortened to 'civ-mil' or sometimes CMR) is, simply put, the relationship between the broader civil … Continue reading Collections: The American Civil-Military Relationship →

Michael Taylor on The Development of the M1 Garand and its Implications

This week, Michael Taylor, Associate Professor of History at SUNY Albany, returns to offer an interesting argument about the longterm impact of the M1 Garand, the US army's extremely successful World War II and Korean era battle rifle, introduced in 1936. A fantastically successful design, Taylor argues here that it cast a baleful shadow over … Continue reading Michael Taylor on The Development of the M1 Garand and its Implications →

Miscellanea: Victoria III Confirmed! (First Impressions)

This week's post is coming to you all a bit early, as the folks at Paradox Interactive were kind enough to send me a review code for Victoria III - Paradox Interactive's long awaited historical grand strategy game set during 19th and early 20th centuries - so I could have something to say about it … Continue reading Miscellanea: Victoria III Confirmed! (First Impressions) →