Collections: The Queen’s Latin or Who Were the Romans, Part V: Saving And Losing an Empire

This is the fifth and final part (I, II, III, IV) of our series asking the question 'Who were the Romans?' How did they understand themselves as a people and the idea of ‘Roman’ as an identity? Was this a homogeneous, ethnically defined group, as some versions of pop folk history would have it, or … Continue reading Collections: The Queen’s Latin or Who Were the Romans, Part V: Saving And Losing an Empire

Collections: The Queen’s Latin or Who Were the Romans? Part IV: The Color of Purple

This is the fourth part (I, II, III) of our series asking the question "Who were the Romans?" and contrasting the answer we get from the historical evidence with the pop-cultural image of the Romans as a culturally and ethnically homogeneous society typically represented with homogeneously white British actors speaking the 'Queen's Latin' with a … Continue reading Collections: The Queen’s Latin or Who Were the Romans? Part IV: The Color of Purple

Collections: The Queen’s Latin or Who Were the Romans? Part III: Bigotry and Diversity at Rome

This is the third part (I, II) of a series asking the question "Who were the Romans?' How did they understand themselves as a people and the idea of 'Roman' as an identity? Was this a homogeneous, ethnically defined group, as some versions of pop folk history would have it, or was ‘Roman’ always a … Continue reading Collections: The Queen’s Latin or Who Were the Romans? Part III: Bigotry and Diversity at Rome

Collections: The Queen’s Latin or Who Were the Romans, Part II: Citizens and Allies

This is the second part (I) of a series asking the question 'Who were the Romans?' How did they understand themselves as a people and the idea of 'Roman' as an identity? Was this a homogeneous, ethnically defined group, as some versions of pop folk history would have it, or was 'Roman' always a complex … Continue reading Collections: The Queen’s Latin or Who Were the Romans, Part II: Citizens and Allies

Collections: The Queen’s Latin or Who Were the Romans? Part I: Beginnings and Legends

Who were the Romans? How did they understand themselves as a people and 'Roman' as an identity? And what were the implications of that understanding - and perhaps more importantly the underlying reality - for Roman society and the success of the Roman Empire? This is the first part of a series looking at these … Continue reading Collections: The Queen’s Latin or Who Were the Romans? Part I: Beginnings and Legends

Collections: Teaching Paradox, Europa Universalis IV, Part IV: Why Europe?

This is the fourth and last part of our series (I, II, III, IV) examining the historical assumptions of Europa Universalis IV, Paradox Interactive's historical grand strategy computer game set in the early modern period. Last time we looked at how Europa Universalis IV often struggles to reflect the early modern history of places and … Continue reading Collections: Teaching Paradox, Europa Universalis IV, Part IV: Why Europe?

Collections: Teaching Paradox, Europa Universalis IV, Part III: Europa Provincalis

This is the third part of our series (I, II, III, IV) examining the historical assumptions of Paradox Interactive’s grand strategy computer game set in the early modern period, Europa Universalis IV (which is in turn the start of a yet larger series looking at several of Paradox's games and how they treat their historical … Continue reading Collections: Teaching Paradox, Europa Universalis IV, Part III: Europa Provincalis

Collections: Teaching Paradox, Europa Universalis IV, Part II: Red Queens

This is the second part in a series (I, II, III, IV) that examines the historical assumptions behind Paradox Interactive's grand strategy computer game set in the early modern period, Europa Universalis IV (EU4). Last time, we took a look at how EU4 was a game fundamentally about states and how the decision to orient … Continue reading Collections: Teaching Paradox, Europa Universalis IV, Part II: Red Queens

Collections: Teaching Paradox, Europa Universalis IV, Part I: State of Play

This is the first post in a series (I, II, III, IV) that will be examining the historical assumptions of Paradox Interactive's grand strategy computer game set in the early modern period, Europa Universalis IV. And this series will in turn be part of a larger series looking at several of Paradox's games and how … Continue reading Collections: Teaching Paradox, Europa Universalis IV, Part I: State of Play