Collections: Clothing, How Did They Make It? Part I: High Fiber

This week we are starting the first of a four (?) part look at pre-modern textile production. As with our series on farming and iron, we are going to follow the sequence of production from the growing of fibers all the way to the finished object, with a focus not merely on the methods of … Continue reading Collections: Clothing, How Did They Make It? Part I: High Fiber

Collections: The Universal Warrior, Part III: The Cult of the Badass

This is the third and final part of a discussion (I, IIa, IIb) discussion of the notion that there is a 'universal warrior' - a transcendent sameness about either the experience of war or ‘warrior values’ which might provide some sort of useful blueprint for life generally or some sort of fundamental truth about the … Continue reading Collections: The Universal Warrior, Part III: The Cult of the Badass

Collections: The Universal Warrior, Part IIb: A Soldier’s Lot

This is the continuation of the second part of a three part (I, IIa, III) discussion of the notion that there is a 'universal warrior' - a transcendent sameness about either the experience of war or 'warrior values' which might provide some sort of useful blueprint for life generally or some sort of fundamental truth … Continue reading Collections: The Universal Warrior, Part IIb: A Soldier’s Lot

Collections: The Universal Warrior, Part IIa: The Many Faces of Battle

This is the second part of a three part (I, II) discussion of the idea of a 'universal warrior' - the assumption that there is a transcendent sameness about either the experience of war or 'warrior values' which might provide some sort of fundamental truth for understanding war, either in the past or present, or … Continue reading Collections: The Universal Warrior, Part IIa: The Many Faces of Battle

Collections: The Universal Warrior, Part I: Soldiers, Warriors, and…

This is the first part of a three part (II, III) discussion of an idea I am going to term (borrowing from one of its proponents) the 'universal warrior' - the idea that there is a transcendent sameness about either the warrior experience or warrior values which provides some sort of useful blueprint for today … Continue reading Collections: The Universal Warrior, Part I: Soldiers, Warriors, and…

Collections: That Dothraki Horde, Part IV: Screamers and Howlers

This is the fourth part of a four part (I, II, III) look at the Dothraki from George R. R. Martin's A Song of Ice and Fire and HBO's Game of Thrones. We're looking at, in particular, if Martin's claim that the Dothraki are “an amalgam of a number of steppe and plains cultures” can … Continue reading Collections: That Dothraki Horde, Part IV: Screamers and Howlers

Collections: That Dothraki Horde, Part III: Horse Fiddles

This is the third part of a four part (I, II, IV) look at the Dothraki from George R.R. Martin's A Song of Ice and Fire and HBO's Game of Thrones. We’re looking at, in particular, the degree to which George R.R. Martin’s claim that the Dothraki are “an amalgam of a number of steppe … Continue reading Collections: That Dothraki Horde, Part III: Horse Fiddles

Collections: That Dothraki Horde, Part II: Subsistence on the Hoof

This is the second part of a four part (I, III, IV) look at the Dothraki, the fictional horse-borne nomads of the A Song of Ice and Fire / Game of Thrones series. We're looking at, in particular, the degree to which George R.R. Martin's claim that the Dothraki are "an amalgam of a number … Continue reading Collections: That Dothraki Horde, Part II: Subsistence on the Hoof

Collections: That Dothraki Horde, Part I: Barbarian Couture

This is the first part of a three part (II, III) look at the Dothraki, the fictional horse-borne nomads of the Game of Thrones / A Song of Ice and Fire series and the degree to which George R.R. Martin's claim that they are "an amalgam of a number of steppe and plains cultures" holds … Continue reading Collections: That Dothraki Horde, Part I: Barbarian Couture

Collections: Assassin’s Creed: Valhalla and the Unfortunate Implications

We're going to be a bit silly this week (in part because the ending of this compressed semester has left me with little time) and talk about the recently released historical action-RPG computer (and console) game, Assassin's Creed: Valhalla, set in 9th century Norway and England. And, as with the last time we did this, … Continue reading Collections: Assassin’s Creed: Valhalla and the Unfortunate Implications