Collections: The Queen’s Latin or Who Were the Romans, Part II: Citizens and Allies

This is the second part (I, II, III, IV, V) of a series asking the question 'Who were the Romans?' How did they understand themselves as a people and the idea of 'Roman' as an identity? Was this a homogeneous, ethnically defined group, as some versions of pop folk history would have it, or was … Continue reading Collections: The Queen’s Latin or Who Were the Romans, Part II: Citizens and Allies

Collections: The Queen’s Latin or Who Were the Romans? Part I: Beginnings and Legends

Who were the Romans? How did they understand themselves as a people and 'Roman' as an identity? And what were the implications of that understanding - and perhaps more importantly the underlying reality - for Roman society and the success of the Roman Empire? This is the first part of a series (I, II, III, … Continue reading Collections: The Queen’s Latin or Who Were the Romans? Part I: Beginnings and Legends

Collections: Teaching Paradox, Europa Universalis IV, Part IV: Why Europe?

This is the fourth and last part of our series (I, II, III, IV) examining the historical assumptions of Europa Universalis IV, Paradox Interactive's historical grand strategy computer game set in the early modern period. Last time we looked at how Europa Universalis IV often struggles to reflect the early modern history of places and … Continue reading Collections: Teaching Paradox, Europa Universalis IV, Part IV: Why Europe?

Collections: Teaching Paradox, Europa Universalis IV, Part III: Europa Provincalis

This is the third part of our series (I, II, III, IV) examining the historical assumptions of Paradox Interactive’s grand strategy computer game set in the early modern period, Europa Universalis IV (which is in turn the start of a yet larger series looking at several of Paradox's games and how they treat their historical … Continue reading Collections: Teaching Paradox, Europa Universalis IV, Part III: Europa Provincalis

Collections: Teaching Paradox, Europa Universalis IV, Part II: Red Queens

This is the second part in a series (I, II, III, IV) that examines the historical assumptions behind Paradox Interactive's grand strategy computer game set in the early modern period, Europa Universalis IV (EU4). Last time, we took a look at how EU4 was a game fundamentally about states and how the decision to orient … Continue reading Collections: Teaching Paradox, Europa Universalis IV, Part II: Red Queens

Collections: Teaching Paradox, Europa Universalis IV, Part I: State of Play

This is the first post in a series (I, II, III, IV) that will be examining the historical assumptions of Paradox Interactive's grand strategy computer game set in the early modern period, Europa Universalis IV. And this series will in turn be part of a larger series looking at several of Paradox's games and how … Continue reading Collections: Teaching Paradox, Europa Universalis IV, Part I: State of Play

Collections: Clothing, How Did They Make it? Part IVb: Cloth Money

This is the second half of the fourth part of our four part (I, II, III, IVa, IVb) look at the production of textiles, particularly wool and linen, in the pre-modern world. Last time, we looked at commercial textile workers and the finishing processes for textiles (fulling, dyeing, etc) which generally took place in a … Continue reading Collections: Clothing, How Did They Make it? Part IVb: Cloth Money

Collections: Clothing, How Did They Make It? Part IVa: Dyed in the Wool

This is the first half of the fourth part of our four part (I, II, III, IVa, IVb) look at the production of textiles, particularly wool and linen, in the pre-modern world. Last time, we spun our wool and flax fibers into thread and then wove that thread into fabric. And in doing so, we … Continue reading Collections: Clothing, How Did They Make It? Part IVa: Dyed in the Wool

Collections: Clothing, How Did They Make It? Part III: Spin Me Right Round…

This is the third part of our four part (I, II, III, IVa, IVb) look at the production of textiles, particularly wool and linen, in the pre-modern world. Last time, we processed our raw fibers, removing extraneous material and getting them ready to be turned into thread. Today we're going to continue with that next … Continue reading Collections: Clothing, How Did They Make It? Part III: Spin Me Right Round…