This is the back half of the third part of our series (I, II, IIIa, IIIb, IVa, IVb, IVc, IVd,IVe, V) discussing the patterns of life for the pre-modern peasants who made up the great majority of humans who lived in the past. Last week, we started looking at family formation through the lens of … Continue reading Collections: Life, Work, Death and the Peasant, Part IIIb: Children and Childrearing
Tag: Medieval
Collections: Life, Work, Death and the Peasant, Part IIIa: Family Formation
This is the first part of the third part of our series (I, II, IIIa, IIIb, IVa, IVb, IVc, IVd,IVe, V) discussing the patterns of life of the pre-modern peasants who made up the great majority of all humans who lived in our agrarian past and indeed a majority of all humans who have ever … Continue reading Collections: Life, Work, Death and the Peasant, Part IIIa: Family Formation
Collections: Life, Work, Death and the Peasant, Part II: Starting at the End
This is the second part of our series (I, II, IIIa, IIIb, IVa, IVb, IVc, IVd,IVe, V) discussing the basic contours of life - birth, marriage, labor, subsistence, death - of pre-modern peasants and their families. As we've discussed, pre-modern peasant farmers make up the vast majority of human beings in in the past. Last … Continue reading Collections: Life, Work, Death and the Peasant, Part II: Starting at the End
Collections: Life, Work, Death and the Peasant, Part I: Households
This is the first post in a series (I, II, IIIa, IIIb, IVa, IVb, IVc, IVd,IVe, V) discussing the basic contours of life - birth, marriage, labor, subsistence, death - of pre-modern peasants and their families. Prior to the industrial revolution, peasant farmers of varying types made up the overwhelming majority of people in settled … Continue reading Collections: Life, Work, Death and the Peasant, Part I: Households
Collections: Why Archers Didn’t Volley Fire
This week we're looking at a specific visual motif common in TV and film: the arrow volley. You know the scene: the general readies his archers, he orders them to 'draw!' and then holds up his hand with that 'wait for it' gesture and then shouts 'loose!' (or worse yet, 'fire!') and all of the … Continue reading Collections: Why Archers Didn’t Volley Fire
Collections: The Siege of Eregion, Part IV: What Siege Equipment?
This is the fourth part of our [five? -ish? I, II, III] part series on the Siege of Eregion in Amazon's Rings of Power. Last week, we took the opportunity presented by Adar's absurd plan to dam a river using catapults to collapse a mountain to discuss the capabilities and functioning principles of historical counterweight … Continue reading Collections: The Siege of Eregion, Part IV: What Siege Equipment?
Collections: Coinage and the Tyranny of Fantasy ‘Gold’
This week on the blog I want to take a brief detour into discussing historical coinage, particularly in the context of modern fantasy and roleplaying settings. In particular, the notions I want to tackle are first how did ancient currency systems work in terms of value (what could you buy with how much) and then … Continue reading Collections: Coinage and the Tyranny of Fantasy ‘Gold’
Fireside Friday, February 2, 2024 (On City Building Games)
Fireside this week! I have just finished up a draft of a chapter (to be in one of those multi-multi-author companion volumes) on how video games (particularly more abstract simulation games) depict the ancient world. Writing that chapter led me to reengage with ancient city builders, particularly Caesar IV, Children of the Nile, Pharaoh: A New Era … Continue reading Fireside Friday, February 2, 2024 (On City Building Games)
Collections: Shield Walls and Spacing: Hollywood Mobs and Ancient Tactics
This week, we're going to take a look at a different aspect of ancient infantry tactics: how heavy infantry shield formations work. While I've framed this around 'shield walls,' not every kind of shielded heavy infantry fought that way and in practice the line between what is a 'shield wall' and what isn't comes down to … Continue reading Collections: Shield Walls and Spacing: Hollywood Mobs and Ancient Tactics
Collections: The Gap in the Armor of Baldur’s Gate and 5e
This week we're taking a bit of a detour to critique some video-game armor, in this case the armor of Baldur's Gate III. I have been meaning to do a general critique of the Dungeons and Dragons 5th edition armor system from a historical perspective for a while, and the massive outsized success of BG3 … Continue reading Collections: The Gap in the Armor of Baldur’s Gate and 5e









