Collections: Nitpicking Gladiator’s Iconic Opening Battle, Part II

This week we're continuing our three-part (I) look at one of film's most famous Roman battle sequences, the iconic opening battle from Gladiator (2000). I had planned this to be in two parts, but even though this sequence is relatively short, it provides an awful lot to talk about. As noted last week, this iconic … Continue reading Collections: Nitpicking Gladiator’s Iconic Opening Battle, Part II

Collections: Nitpicking Gladiator’s Iconic Opening Battle, Part I

This week, we're going to take a close look at arguably the most famous and recognizable Roman battle sequence in film: the iconic opening battle from Gladiator (2000). Despite being a relatively short sequence (about ten minutes), there's actually enough to talk about here that we're going to split it over two weeks, talking about … Continue reading Collections: Nitpicking Gladiator’s Iconic Opening Battle, Part I

Collections: Phalanx’s Twilight, Legion’s Triumph, Part IVb: Antiochus III

This is the second part of the fourth part of our four(ish) part (Ia, Ib, IIa, IIb, IIIa, IIIb, IVa, IVb, IVc, V) look at the context between the Roman military system based on the manipular legion and the Hellenistic military system structured around the Macedonian sarisa phalanx in the third and second century BC. … Continue reading Collections: Phalanx’s Twilight, Legion’s Triumph, Part IVb: Antiochus III

Collections: Phalanx’s Twilight, Legion’s Triumph, Part IIb: Handfuls of Maniples

This is the second part of the second part of the second part of our four part look (Ia, Ib, IIa, IIb, IIIa, IIIb, IVa, IVb, IVc, V) at the great third and second century BC contest between the Romans and the heirs of Alexander, asking the question, "What can defeat a Macedonian sarisa-phalanx?" Last … Continue reading Collections: Phalanx’s Twilight, Legion’s Triumph, Part IIb: Handfuls of Maniples

Collections: How to Roman Republic 101, Addenda: The Socii

This week, as an addendum to our series on Roman civic governance (I, II, IIIa, IIIb, IIIc, IV, V, A1, A2), we're going to take a look at how Rome handles those parts of Italy it controls but which it does not inhabit. These are Rome's 'allies' (socii), a euphemistic label for the Italian communities … Continue reading Collections: How to Roman Republic 101, Addenda: The Socii

Collections: How to Roman Republic 101, Part IIIb: Imperium

This is the second section of the third part of our planned five part series (I, II, IIIa, IIIb, IIIc, IV, V, A1, A2) on the structure of the Roman Republic during the third and second centuries, the 'Middle' Republic. Last week we discussed the overall structure of the 'career path' for a Roman politician … Continue reading Collections: How to Roman Republic 101, Part IIIb: Imperium

Collections: Expeditions: Rome and the Perils of Verisimilitude

This week we're going to take a long look at Expeditions: Rome, a turn-based tactics RPG by developer Logic Artists, set in the first century BC Late Roman Republic. In particular, we're going to look at how the game both constructs and uses its historical setting. This is a particularly important topic to discuss because … Continue reading Collections: Expeditions: Rome and the Perils of Verisimilitude

Collections: Fortification, Part II: Romans Playing Cards

This is the second part of a five part (I, II, III, IV, V) series covering some of the basics of fortifications, from city walls to field fortifications, from the ancient world through the modern period. Last time, we looked as the ancient besieger's playbook (both the motives and options for taking walled cities) through … Continue reading Collections: Fortification, Part II: Romans Playing Cards