Collections: Teaching Paradox, Imperator, Part IIb: Built in a Day

This is the second half of the second part of our three part (I, IIa, IIb, IIIa, IIIb) look at Paradox Interactive's ancient grand strategy game Imperator: Rome which covers the broader Mediterranean and South Asia from the very late fourth century through to the end of the first century BC, the period of the … Continue reading Collections: Teaching Paradox, Imperator, Part IIb: Built in a Day

Collections: Teaching Paradox, Imperator, Part IIa: Pops and Chains

This is the first half of the second part of our three part (I, IIa, IIb, IIIa, IIIb) look at Paradox Interactive's Hellenistic-era grand strategy game Imperator: Rome. I had hoped to do this part in a single post, but my book writing schedule intervened and so it became necessary to split it up. Last … Continue reading Collections: Teaching Paradox, Imperator, Part IIa: Pops and Chains

Collections: Teaching Paradox, Imperator, Part I: Divisa in Partes Tres

This is the first part of a three-part (I, IIa, IIb, IIIa, IIIb) series, examining the historical assumptions of Imperator: Rome, a historical grand strategy game by Paradox Interactive, set during the rise and collapse of the Roman Republic from 304-27 BC and covering the broader Mediterranean world and South Asia. This is also the … Continue reading Collections: Teaching Paradox, Imperator, Part I: Divisa in Partes Tres

Collections: The Philosophy of Liberty – On Liberalism

It is once again the week of July 4th and so, as is customary here, I am going to use this week's post to talk about the United States or more correctly this week about the political philosophy the United States was founded on: liberalism. Now an immediate clarification is necessary, because in the United … Continue reading Collections: The Philosophy of Liberty – On Liberalism

Collections: How to Raise a Tribal Army in Pre-Roman Europe, Part III: Going To War With the Army You Have

This is the third and final part of our three-part (I, II, III) look at how some 'tribal' or more correctly, non-state agrarian peoples - particularly the Celtiberians, Gauls and also many Germanic-language speaking peoples on the Rhine and Danube- raised armies to fight the Romans (and anyone else who came knocking) in the third, … Continue reading Collections: How to Raise a Tribal Army in Pre-Roman Europe, Part III: Going To War With the Army You Have

Collections: How to Raise a Tribal Army in Pre-Roman Europe, Part II: Government Without States

This is the second part of our (planned) three part (I, II, III) look at how some 'tribal' or more correctly, non-state agrarian peoples raised armies to fight the Romans (and others) in the third through first centuries BC. Last time, we looked at the subsistence basis of these societies - they're agricultural - and … Continue reading Collections: How to Raise a Tribal Army in Pre-Roman Europe, Part II: Government Without States