Welcome to the first of a new set of a posts, which I'm calling A Trip Through the Classics. This won't be a series so much as a new format we'll have sometimes (like the kit reviews). For each trip through, I'm going to pull a key passage from a historical author - mostly ancient … Continue reading Collections: A Trip Through Thucydides (Fear, Honor and Interest)
This week, we look at the positioning of main gun batteries and see what the Battlestar Galactica could use to learn from the USS South Carolina (BB-26).
At long last, Relic Entertainment has announced that Age of Empires 4 is coming. Strategy gamers rejoice! I am excited - I played the first one back in '98 (I may be dating myself here). But the news brought me back to a common problem with many games of this type and with Age of … Continue reading Collections: Why Are There No Empires in Age of Empires?
The last part of our four-part look at ancient polytheism, looking at the smallest of gods, and the biggest of humans.
Last week, we looked at some of the basic functions of polytheistic practice, centered on the concept of do ut des, striking a bargain with the god. This week, we're going to turn to another key set of rituals: divination. We're mostly going to look into indirect forms of divining the will of the gods, … Continue reading Collections: Practical Polytheism, Part III: Polling the Gods
Part II of a series at the underpinnings of ancient polytheistic (Greek, Roman, Mesopotamian, Norse, etc) religious practice.
Today we're going to start looking at one facet of how polytheistic religions function, their practicality. This is going to be a series (I'm currently planning at least four parts) looking at some of the general facets of how ancient polytheistic religions work. And work is the operative word, more so than many religions and … Continue reading Collections: Practical Polytheism, Part I: Knowledge