Collections: How to Raise a Tribal Army in Pre-Roman Europe, Part II: Government Without States

This is the second part of our (planned) three part (I, II, III) look at how some 'tribal' or more correctly, non-state agrarian peoples raised armies to fight the Romans (and others) in the third through first centuries BC. Last time, we looked at the subsistence basis of these societies - they're agricultural - and … Continue reading Collections: How to Raise a Tribal Army in Pre-Roman Europe, Part II: Government Without States

Collections: Teaching Paradox, Crusader Kings III, Part III: Constructivisting a Kingdom

This is the third part of a four part series (I, IIa, IIb, III, IV) examining the historical assumptions behind the popular medieval grand strategy game Crusader Kings III, made by Paradox Interactive. In the last part (in two sections), we discussed how CKIII attempts to model decentralized political power in the fragmented polities of … Continue reading Collections: Teaching Paradox, Crusader Kings III, Part III: Constructivisting a Kingdom