Referenda ad Senatum: November 1, 2024: Ancient Weapons, Lost Works and Roman Spooky-Stuff!

Welcome back! At last, the hiatus has ended and we are back to regular weekly posts. As we've done a few times before, this week I am breaking the hiatus by taking a chance to answer a few shorter questions posed by my patrons over at Patreon who are the Patres et Matres Conscripti of … Continue reading Referenda ad Senatum: November 1, 2024: Ancient Weapons, Lost Works and Roman Spooky-Stuff!

New Acquisitions: 1933 and the Definition of Fascism

Today we're going to look at definitions of fascism and ask the question - you may have guessed - if Donald Trump is running for President as a fascist. Worry not, this isn't me shifting to full-time political pundit, nor is this the formal end of the hiatus (which will happen on Nov 1, when … Continue reading New Acquisitions: 1933 and the Definition of Fascism

Collections: Teaching Paradox, Imperator, Part IIIb: Imperator Interrupted

This is the second half of the third and final part of our three-part (I, IIa, IIb, IIIa, IIIb) look at Paradox Interactives ancient grand strategy game, Imperator: Rome, which covers (inter alia) the period of the collapse of the Roman Republic, which we generally call the Late Republic (c. 133-31 BC). Last time, we … Continue reading Collections: Teaching Paradox, Imperator, Part IIIb: Imperator Interrupted

Collections: Teaching Paradox, Imperator, Part IIIa: De Re Publica

This is the first half of the third part of our three-part (I, IIa, IIb, IIIa, IIIb) look at Paradox Interactive’s ancient grand strategy game Imperator: Rome, running from the late fourth through the first century BCE, a period that, relevant for today's discussion, covers the Middle and Late Roman Republic, including the collapse of … Continue reading Collections: Teaching Paradox, Imperator, Part IIIa: De Re Publica

Collections: Teaching Paradox, Imperator, Part IIb: Built in a Day

This is the second half of the second part of our three part (I, IIa, IIb, IIIa, IIIb) look at Paradox Interactive's ancient grand strategy game Imperator: Rome which covers the broader Mediterranean and South Asia from the very late fourth century through to the end of the first century BC, the period of the … Continue reading Collections: Teaching Paradox, Imperator, Part IIb: Built in a Day

Collections: Teaching Paradox, Imperator, Part IIa: Pops and Chains

This is the first half of the second part of our three part (I, IIa, IIb, IIIa, IIIb) look at Paradox Interactive's Hellenistic-era grand strategy game Imperator: Rome. I had hoped to do this part in a single post, but my book writing schedule intervened and so it became necessary to split it up. Last … Continue reading Collections: Teaching Paradox, Imperator, Part IIa: Pops and Chains