Collections: Teaching Paradox, Europa Universalis IV, Part IV: Why Europe?

This is the fourth and last part of our series (I, II, III, IV) examining the historical assumptions of Europa Universalis IV, Paradox Interactive's historical grand strategy computer game set in the early modern period. Last time we looked at how Europa Universalis IV often struggles to reflect the early modern history of places and … Continue reading Collections: Teaching Paradox, Europa Universalis IV, Part IV: Why Europe?

Collections: Assassin’s Creed: Valhalla and the Unfortunate Implications

We're going to be a bit silly this week (in part because the ending of this compressed semester has left me with little time) and talk about the recently released historical action-RPG computer (and console) game, Assassin's Creed: Valhalla, set in 9th century Norway and England. And, as with the last time we did this, … Continue reading Collections: Assassin’s Creed: Valhalla and the Unfortunate Implications