Collections: The Great War: Western Front, A Gain of Inches

This week we're looking at The Great War: Western Front, a hybrid turn-based/real-time strategy game about the First World War developed by Petroglyph Games, a renowned maker of real-time strategy titles. Petroglyph generally tend to do games set in science-fiction or fantasy settings, so when this product was announced I was immediately interested to see … Continue reading Collections: The Great War: Western Front, A Gain of Inches

Collections: Fortification, Part V: The Age of Industrial Firepower

This is the final part of a five part (I, II, III, IV) series covering some of the basics of fortification, all the way from ancient city walls to modern anti-access/area denial systems. Last week, we looked at the changes which gunpowder-based weaponry enforced on fortification design in Europe, leading to the emergence of the … Continue reading Collections: Fortification, Part V: The Age of Industrial Firepower

Collections: No Man’s Land, Part I: The Trench Stalemate

This week (and next) I want to build a bit off of our discussion of Victoria II and talk a bit about World War I and in particular the trench stalemate on the Western Front. That trench stalemate is, in many countries, synonymous with the war itself. Of course the war was much larger than … Continue reading Collections: No Man’s Land, Part I: The Trench Stalemate