Last week, we started our nitpicking of Gladiator II (2024) by looking at the problems with the films chronology and its portrayal of the Roman army of the early third century, both in its equipment and in its battle tactics. This week, we're going to move forward to the main action of the film, set … Continue reading Collections: Nitpicking Gladiator II, Part II
Tag: Urban Spaces
Collections: Teaching Paradox, Imperator, Part IIb: Built in a Day
This is the second half of the second part of our three part (I, IIa, IIb, IIIa, IIIb) look at Paradox Interactive's ancient grand strategy game Imperator: Rome which covers the broader Mediterranean and South Asia from the very late fourth century through to the end of the first century BC, the period of the … Continue reading Collections: Teaching Paradox, Imperator, Part IIb: Built in a Day
Fireside Friday, December 8, 2023
Apologies for running a fireside so quickly after the gap week, but with the end of the semester coming as the job market gets busier, I haven't had time to finish the next post on shield walls just yet. That will come out next week for sure though, as it is close to done. I … Continue reading Fireside Friday, December 8, 2023
Collections: How to Roman Republic 101, Part I: SPQR
This is the first of a planned five-part series (I, II, IIIa, IIIb, IIIc, IV, V, A1, A2) looking at the structure of the Roman Republic as another example of civic governance structures in antiquity, to match our series on the Greek polis. As with that series, we're going to start by defining our community … Continue reading Collections: How to Roman Republic 101, Part I: SPQR



